Java Mini Game

Your Task:

Add a mini-game to your adventure game. Your game will gain the ability to launch into a separate type of game play apart from moving from area to area and acquiring items.

Possible Examples:

Price Negotiations

Combat

Persuasion

Game of skill and chance

Conversation with NPC character

Requirements:

Include an element of randomness.

Give the user the ability to make strategic / tactical choices within the mini-game to influence the outcome.

The actions and choices must be influenced by your character’s attributes and/or items they are carrying. For example, a more persuasive character should have better odds of getting a better price in a business negotiation game.